Slot Missions in Hogwarts
Slot missions are a great way to get gear, weapons, and more. But they're also difficult to complete.
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Concealed Weapon Slot
The concealed weapon slot is a special slot that lets you bring guns into the course of. Some people employ it to help achieve certain achievements, particularly those who aim for Suit Only. Some players use the extra pistol to bridge the gap. It's important to remember that to select the pistols in this slot, click on the button for the appropriate category for example, alternate slot 2 machine guns. Major Expedition and Adept Rider are active, which makes it much easier to use. This combo adds a damage tick every 10 seconds from Concealed Weapon in the event that it is positioned.
Slot for items that are smuggled
The smuggled item slot an excellent option for allowing players to bring weapons and tools, but it could use a better affordance. It's currently shaped as an a gun, which makes it difficult to distinguish the weapon slot that is smuggled from other slots for gear.
The smuggle slot can be used to store a assortment of items, from concussion devices and weapons grade explosives to subtle concussions. These items are hidden in hidden locations around the map and can be recovered at any moment. These items are distinct from Agency Pickups and Hidden Stashes that hide only small objects within scenery and objects directly.
Mission planning is a feature that is available in episodic missions that lets players gain access to different starting points, smuggled items and gear slots ahead of their entry into the map. As Rainbet through challenges and unlock new Mission Mastery levels, these options for planning increase. This gives players the ability to create the perfect mission for every task.

Gear Slot
The gear slots will rapidly fill up early in the game, leading to the dreaded message "Your Gear Slots Are Full". This message will prevent Max from acquiring new equipment until the old items are taken away or space has been accumulated. Hogwarts Legacy Merlin Trials are the answer to this issue. They provide more inventory space to complete challenges missions. However, since many of these challenges are scattered around the world and could be missed it could take some time to get the largest amount of inventory slots available in-game.
The five Gear Slots of a player can be filled with up to five different types of gear. These must be selected in the Gear Selection menu before a break-in begins. Each gear item (except for the Pistol), takes up one Gear Slot, while a grouping of similar items (such as the grouping of Grenades) only uses one Gear Slot.
Agency Pickups
As you advance through the Mission Mastery levels you unlock various agency pickups on the map. These locations let you store items that don't fit in your weapon or gear slot. You can take them out later.
These pickups can be very useful in situations where your job requires you to pass through a frisk or you have a weapon on you that might otherwise raise suspicion. However, you can only hide one item per game at a location that is a pickup for the agency.
This DLC adds new contracts to security and asset protection to the agency. To begin these missions simply talk to the receptionist at the agency and purchase armor and snacks. Once you have reached the mission marker be sure to identify a group upon arrival.